Terrence Masson
phone: 413-822-4949 - email : tman(at)visualfx.com
Producers Guild of America
Visual Effects Society
ACM/SIGGRAPH
www.cg101.com
My 16 years of experiences with feature animated film, interactive and live action visual effects have given me a deep and thorough understanding of production pipelines. I work with directors, producers, executives and artists to guarantee the overall success of a project by optimizing and improving the quality of workflow between creative, technical and management. Whether feature animation, live action, commercial, large format or interactive entertainment; I believe that strong leadership, clear direction and teamwork are the key to getting the most quality (and fun) out of any endeavor.
What do I excel at?
o
Succeeding
under tight deadlines for projects both large or small by maximizing production
efficiency
o
I always
operate with a “grace under pressure” that comes from a wide range of
production experience.
o
I give (and
take) direction very well while operating both on my own and as part of a team.
I have just finished developing
an animation studio production business plan for a major New York publishing
company and consulting at Technicolor Creative Services in
Toronto as Visual Effects Supervisor. Last year I served as a CG Supervisor on
the live action Fantastic Four visual effects film. For that film I
developed, optimized and supervised a team of 60 from modeling through shading,
lighting and compositing. For Dreamworks Animation
as pre-production Head of Layout on Flushed
Away (an Aardman feature film project) I evaluated software tools and
established procedural pipeline standards for their previously 2D experienced
production environment. This experience was in collaboration with the film’s
Directors, Production Designer and Jeffrey Katzenberg. Two years ago consulting at C.O.R.E.
Feature Animation as pre-production Director of Photography I established
their camera and lighting standards and procedures. I also interviewed and
staffed the 35 person lighting department for the Toronto based, Disney backed
feature length animated film, The Wild.
Hand-on
skills
·
Camera, Lighting and
Compositing:
Fifteen years of fulltime digital cinematography experience; including eighteen
major feature films, interactive games, pre-rendered cinematics and broadcast
national commercials. I have used most 3D computer animation products in the
market today including Alias/Maya, 3Dmax, Houdini and SoftImage, as well as
many proprietary tools at large companies such as ILM and Digital Domain.
·
Animation Direction: I have Directed
several award winning short animated films such as Bunkie & BooBoo
(First Place World Animation Celebration 1998); developed the very first
digital character animation techniques for South Park the
television series; flown the Millennium Falcon in The Empire Strikes Back:
Special Edition and effects animated pixie dust in Hook to name just a few.
·
Creative Writing: Co-writer of the Bruce
Lee: Quest of the Dragon script; author CG 101: A Computer
Graphics Industry Reference; author of numerous articles and
presentations at professional conferences worldwide and co-founder of the
online visual effects resource www.VFXPro.com
Other
Accomplishments :
·
Member
of the Visual Effects Society since its inception.
·
Author
of "CG 101: A Computer Graphics
Industry Reference", New Riders Press. 1999
·
Developed
the original CG animation technique for the television series South Park in 1996
·
Founder
of Digital Fauxtography; a digital
visual effects and animation company www.digfaux.com
·
Member
of the Purdue International Center for
Entertainment Technology (PICET) Advisory Board
·
Co-founder
of The Visual Effects Resource Center (
www.visualfx.com is now www.VFXPro.com )
-major employment history-
Charlex/Launch : (Summer 2006 to
present)
Technicolor : Visual Effects Supervisor (May 2005 to
summer 2006)
Meteor Studios : CG Supervisor “Fantastic Four”; (November 2004 to March 2005)
Dreamworks
SKG : Head of Layout “Flushed Away”
(pre-production); (Nov. 2003 to March 2004)
C.O.R.E.
Feature Animation : Director of Photography (pre-production); (June
2003 to Nov. 2003)
Kleiser
Walczak Construction Company : Visual Effects Supervisor (ongoing
constultant)
http://www.kwcc.com/newsletters/newsletter_spring_2003.html
Ronin
Entertainment : Director of Development & Creative Project Lead
; (Jan. 2000 to Jan. 2002)
Industrial
Light + Magic : Senior Technical Director & CG Sequence Supervisor;
(1996 to Jan 2000)
Sony
Pictures High Definition Center : Visual Effects Supervisor; (Nov. 1995-Feb
1996)
Sony
Pictures Imageworks : Animation R&D Consultant; (Nov/Dec 1995)
SimEx
Digital Studios : Digital/Visual Effects Supervisor; (January-October 1995)
Warner
Brothers Imaging Technology : Computer Graphics Supervisor; (March 1994-Oct
1994)
Digital
Domain : Technical Director & Digital Artist; (Oct 1993-March 1994)
The
Trumbull Co. Inc. (May 1992-Oct 1993) ; Image Engineering Supervisor
Industrial
Light + Magic (1991) ; Computer Graphics Artist and Technical Assistant
-feature film credits-
Fantastic Four ; CG Supervisor at Meteor Studios
Star Wars Episode 1: The
Phantom Menace ; CG Sequence Supervisor at ILM
Small Soldiers ; Senior Technical Director at ILM
Bunkie & Booboo ; Designer & Director at ILM (short animated film)
Spawn ; Senior Technical Director at ILM
Return Of The Jedi/Special
Edition ; Technical Director at ILM
The Empire Strikes
Back/Special Edition ; Technical Director at ILM
Lord Protector ; Digital Effects Supervisor(300+ shots) for Alpine Pictures
Anaconda ; Animation R&D consultant at Sony Pictures Imageworks
Cutthroat Island ; Digital Fauxtography Contract for 2D effects animation
Mars Odyssey (ride film) ; Digital Visual
Effects Supervisor at Simex Digital Studios
Batman Forever ; Digital Fauxtography Contract for the opening title sequence
Batman Forever ; Shot planning and animation for Warner Brothers Studios
Judge Dredd ; Digital Fauxtography Contract: Courtroom Lawgiver and 3-D map
sequences
Dark Territory/Under Siege
Two ; Digital Fauxtography Contract
Batman Forever ; Shot planning, previsualization and animation for Warner Brothers
Studios
Woodstock-25th Anniversary ; Restoration work for Warner Brothers Studios
True Lies ; Technical Director at Digital Domain
Interview With The Vampire ; Technical Director at Digital Domain
Color of Night ; Digital artist at Digital Domain
Luxor (ride film) ; Image Engineering Supervisor. The Trumbull Co.
Hook ; Computer Graphics Animator and Technical Assistant at ILM
-short animated films-
Bunkie & Booboo: http://www.kascope.com/cgibook/html/tmanhtml/booboo.htm
First place
winner: "Best 3D/Effects Animation by an Independent". The World
Animation Celebration 98.
-Featured in the
new DVD/VHS release “Little Bytes” presented by Odyssey Productions.
-Selected for
the1999 Mill Valley Film Festival: Sat. Oct 16, 1999
-Selected for
the Hollywood Shorts monthly film series. (Sunday Sept.12th 1999)
-Screened at
Sausalito Arts Festival Sept. 4-6, 1999.
-Featured in
Visual Fantasy: The World of Computer Graphics 1999: Machida City Museum of
Graphic Arts, Tokyo
-Featured in the
1998 SIGGRAPH Animation Festival and SIGKids Theaters.
-Film debut at
the Sonoma Valley Film Festival 1998
-Featured in
NICOGRAPH98 CG Film Show Nov. 25th-27th 1998
Paranoimia: Designed and Directed this short animated film in 1990.
-Featured in the
1991 Mill Valley Film Festival(CA).
-awards and articles and
other neat stuff-
-SIGGRAPH 2006 Computer Animation Festival
Chair
-South
Park: Developed the original CG animation
technique and production pipeline with Producer David White to win the approval
for the animated cable series. (details online at:
http://www.spscriptorium.com/SPinfo/MakingOfSouthPark.htm#Beginnings )
-Host of Creative Planet's "Visual
Effects" Community Center Forum. (May, 2000 to May, 2001)
-Contributing writer for VFXPro.com
"Paul
Debevec and the Art of Photogrammetry"”, “Understanding Motion Capture": a book review.
"Details,
details, details" article, "Entering the VFX Industry" article.
"The Art
and Science of Digital Compositing": a book review.
-1999 Francis Cabot Lowell Fine Arts Young
Alumni Award: University of Massachusetts Lowell
-Animation Magazine: Contributor to
"Opportunities in Animation; Demo Reel Tips". Sept. 1999.
-Joel
Seigels Inside Hollywood Oscar Special
(3/18/99): Presenting Star Wars SE work.
-National Institute for Standards and
Technology expert consultant for digital video graphics.
-SHOTS Magazine (November issue #49): ILM's Terrence
Masson - profile. The commercial design industry's premier magazine and video.
-Good
Morning America: George Lucas interview with Joel Seigel for
Star Wars Special Edition. Presenting Empire Strikes Back: Special Edition
work.
-ACM/SIGGRAPH 1995(Aug/95): Interactive
Entertainment Technical Director.
-recent speaking engagements-
-education-
-William Paterson University. (Wayne, New
Jersey) ; Master of Arts in Computer Animation 1990 (one year)
-University of Massachusetts (Lowell,
Massachusetts) ; BFA Graphic Design: Computer Graphics / Graphic Design major
with Art History minor 1989
-Marian High School (Framingham, Massachusetts) High School: Voted Most Artistic in graduating class 1984